Table of Contents
To simplify things, we have color coded the teams to help players keep track of the arrows shown below.
Red Arrow = Team 1 Explosive bossing team
Blue Arrow = Team 2 Explosive
Team 1: Move team 1 to the right to get closer to team 2.
Team 2: Followed by moving upwards to where the boss previously was.
Team 2: For this turn make sure TEAM 2 MOVES FIRST going upwards beside team 1.
Team 1: Swap positions with team 2 and head upwards towards the boss.
Team 1: Start out by moving team 1 to the left of the teleporter to enable the tile for team 2.
Team 2: Move team 2 upwards towards the boss.
Team 1: Move team 1 towards the step tile on the left.
Team 2: Swap positions with team 1 and head to the teleporter to the right.
Team 1: Move team 1 downwards.
Team 2: Followed by moving team 2 to the right where the teleporter should be and use it.
Team 2: Last for turn 6 make sure TEAM 2 moves first towards the boss to ensure team 1 does the boss fight.
Team 1: Swap positions with team 2 to reach the boss.
120 Sec Clear
Part 1 for 120s clear
Part 2 for 120s clear
The strategy for a 120s clear is similar to a normal clear but a lot slower since we will not be using a second team. Follow the directions shown in the images above to get a 120-second clear.
Team building for this stage is relatively simple for all teams. You will want Explosive damage dealers, as all of the enemies in this stage have Light armor. For team 1, you will want a mix of Single-Target and AoE, as it will be your bossing team. Bring along general supports, tanks, or healers to fill in the rest of the slots as needed.
Note that characters listed here are only some of the viable options